Venture OutWild Waters

Paddle out at first light. Whack what bites. Make it to the far dock.

A portrait arcade adventure about reading the water, timing your strokes, and staying aboard while wildlife, traffic, weather and the shoreline close in. Our first game, made for one thumb.

Screenshots

Nine waters

Swipe through a few of them.

  • A paddleboarder on a misty forest lake at dawn.
    Mirror LakeFirst light on a still forest lake.
  • A paddleboard cutting through a hazy green bayou lined with cypress trees.
    The bayouLanterns, cypress, and things with teeth.
  • A paddleboarder heading under a lit-up bridge in a harbor at night.
    Neon HarborNight water under a bridge of lights.
  • A paddleboarder on deep blue water between rocky coastal cliffs.
    Big SurOpen coast, sea stacks and swell.
  • A paddleboarder approaching a white drawbridge on an Amsterdam canal.
    AmsterdamGabled canals and a white drawbridge.
  • A jet ski on Lake Union at dusk with a mountain glowing on the horizon.
    Lake UnionSeattle at dusk, on the jet ski.
  • A paddleboarder on the Thames with Tower Bridge ahead.
    The ThamesTower Bridge on a grey London morning.
  • A paddleboarder on the Seine with a grand arch and an iron tower ahead.
    The SeineStone quays and an iron tower beyond.
  • A paddleboarder off a cliffside town of colorful houses on the Amalfi coast.
    PositanoCliffside color on the Amalfi coast.

Inside the game

  • Nine waters, nine moods

    Cross a dawn lake, a lantern-lit bayou, a neon harbor, the open coast and five city waterways. Each route has its own light, landmarks, hazards, wildlife and rhythm.

  • World Tour

    Paddle all nine waters in order as one continuous expedition. Reach the ninth destination and the tour loops back to the first for another lap.

  • Three stories, twelve chapters

    Three four-chapter campaigns. Finish a chapter, head home, and pick up at the next leg whenever you like.

  • Today’s water

    A seeded Daily run with the same route and conditions on every retry that day.

  • Challenges made for the water

    Clean overtakes, slalom gates, bridge lines, inside turns and wake rides, depending on where you are.

  • Four craft

    Standup board, canoe, rowboat or jet ski. Each one changes speed, turning, grip and stroke rhythm.

  • Find your flow

    Chain clean strokes, near misses, counters and pearl lines to build Flow. Push it for speed and score, but one hit breaks the rhythm.

Built from the water up

Close-up of Venture Out: a paddleboarder on deep blue water, with sunlight glinting on the waves and foam along the crests.
Big Sur, straight from the game.
  • Water you can read

    A custom water shader with real wave motion, sky reflections and foam where the hull meets the water, so you can read the current before you hit it.

  • A world made in code

    Shorelines, skies, textures and every paddler are generated by the game itself, so each water has its own shape and light.

  • Real places, rebuilt

    Amsterdam’s canals, Lake Union, the Thames, the Seine and Positano, each rebuilt as water you can paddle, landmarks included.

  • Made for phones

    One-thumb controls, portrait play, haptics, and quality settings that keep older phones smooth. Once installed, it plays offline.

Good to know

  • Free, with no ads. Every water and craft is earned by playing.
  • No account, no analytics. Your progress stays on your device.
  • Plays offline once it’s installed.
  • Optional motion steering and haptics. Touch controls always work.
  • iPhone and iPad (iOS 16.4 or later) and Android, coming soon.